In the world of Networking, we've got two new Q & A's that both provide some
programming tips. Thanks to Quinn for these.
A WWDC attendee's query regarding customizing the QTW Installer gets answered
by Guillermo Ortiz in the Q & A category, QuickTime
For Windows.
Ingrid Kelly's expertise comes in handy to answer two Q & A 's regarding
QuickDraw GX fonts in the section, QuickDraw GX -
Typography.
Do you know how to create custom icons for documents generated by a plug-in?
Eric Simenel does. Check it out in the Q & A category, Operating System.
And lastly, Dave Polaschek shows you how to determine a PostScript printer's
optimal resolution in the Q & A category, QuickDraw.
June 1, 1996
Mark Cookson has been the force behind our new
Q & A category, Sound. Check this out for five Q
& A's to start this category off right! Thanks to Mark for these.
In QuickDraw GX world, we've got two for you. The QuickDraw GX Graphics Q & A explains Transfer Mode matrices,
and the QuickDraw GX Printing Q & A directs you
to the PDD file format API. Thanks to Ingrid Kelly for these!
Thanks to Quinn, we're providing an online mapping of OT Error numbers to
their names, as well as an explanation of why some routines are undefined in OT
Libraries. You can find both of these Q & A's in Networking.
How can you easily determine the state of the Modern Memory Manager? While
you're at it, can you also determine the size of the disk cache? You'll find the
answer to both of these questions in Memory, thanks to
Albert Hui.
If you're wondering what to do to prevent running out of TOC space, or what's
up with the InterfaceLibSys7.additions stub library, check out Platforms & Tools -- Albert Hui has got these covered as
well.
Albert's also got one for you in Power PC
System Software, all about how to create a UPP. Thanks, Albert!
May 14, 1996
If you're involved in communications
development, this batch of Q & A's will definitely catch your eye -- eleven
new Networking Q & A's, including speed &connection issues, getting started info, and correcting inadvertent code
inconsistencies. Thanks to Rich Kubota, Vinnie Moscaritolo, and Quinn for this
great showing!
We're starting off the new Apple Guide
category with information on an Apple Guide library name change, as well as the
benefits of Apple Guide 1.2.7. Thanks to Don Johnson for these.
Don Johnson is also responsible for getting our new Guide Maker category going, with a Q & A detailing the
potential crashes averted by Guide Maker 1.2.7. Thanks again, Don!
If you're using QuickTime for Windows, and are wondering how to prevent the
screen saver from kicking in during your movie, take a look at the new QTW Q & A -- it's all there. Thanks to Rand Crippen for
providing this info to our developers.
Is it possible to extract file system information from the WindowPtr? And how
does PBLockRange really work? Check out Operating
System for the answers to these questions, thanks to Ginny McCulloh.
If your app is having problems posting dialogs when background printing is
enabled, check out Dave Polascheck's pointers in QuickDraw. Thanks, Dave!
There's a GX Postscript color printing bug -- check it out in the new QuickDraw GX Printing Q & A. Thanks to Ingrid Kelly
for this one.
The Espy font is a registered trademark of Apple, but if you'd like to use it
in your app, check out Text for information on how to
request a licensing agreement. Info provided by Ingrid Kelly.
Lastly, if you'd like to know how PBDTGetAPPL() chooses which copy of an app
to launch, take a look at the explanation under Toolbox. Thanks to Ginny McCulloh for this one.
April 8, 1996
First up, we've got twenty
fresh QuickDraw 3D Q &A's, covering topics
such as the QuickDraw 3D MetaFile format, RAVE, the use of view hints, and how to
implement some of the geometries missing in QuickDraw 1.0.X. If you're a
QuickDraw 3D developer, this is must reading! Special thanks to Rick Evans for
this heroic showing!
Ingrid Kelly comes through, as usual, with new QuickDraw GX material. If QuickDraw GX Printing is your bag, then check out
the two new printing Q & A's, dealing with how to properly set up a default
papertype on a GX printer, and a potential StyleWriter quirk you ought to be
aware of. Also, if you're having problems with small point sizes crop up on a GX
driver, you'll want to take a look at the new QuickDraw GX Typography Q & A.
If you're getting error -3168 (kOTStateChangeError), and you're wondering
why, the new Networking Q&A has the answer. Thanks
to Rich Kubota for this one.
The DR Emulator, reporting itself as being a 68020 processor, actually has
both an instruction cache and a data cache. If you are unaware of this,
incomplete code may result in your app crashing. Check out how to prevent this in
the new Hardware Q &A. Thanks to Mark Cookson
for putting this together for our developers.
March 6, 1996
Will using a ColorSync accelerator affect
your development efforts? Get the reassuring facts on this and other accelerator
concerns in the new ColorSync Q&A's. Thanks to
Ingrid Kelly for these Q&A's.
How can you use background printing when the Finder isn't present? Check out
QuickDraw for the answer. We've also got an update
to QD 29 - API for Non-GX Printing. Thanks to Dave
Polaschek for getting these together.
If you're not clear on how to properly close a connection via Open Transport,
or if you're wondering about OT error -3208, don't forget to visit the Networking Q&A's. Thanks to Vinnie Moscaritolo and Rich Kubota
for this stuff!
For the low-down on setting port speed on a modem port, you've got to take a
look over in Devices, for a Q&A packed with info.
Thank you, Godfrey DiGiorgio, for this one.
February 15, 1996
MacsBug is a powerful tool, and
versatile, too. If you'd like details on how to use MacsBug most efficiently for
a wide range of problems, check out Platforms &Tools. We've got five powerful new Q&A's offering how-to, hints, and lists of
additional sources of information. Thanks to Brian Bechtel for putting this
information together for our developers.
If you're a QuickDraw 3D developer, and have been wondering about QD3D's UV
support, or you've been having trouble using light color, then you will
certainly want to take a look at the two new QuickDraw 3D Q&A's. Thanks to Rick Evans for these!
Wondering how to get TextEdit to draw over a background image? Take a look at
this edition's new Text Q&A for the answer. Thanks
to Matt Mora for this one.
The most recent QuickTime for Windows Q&A
explains how to access QTW from 32-bit Visual Basic via the Multimedia Control
Interface. This information provided to you by DTS-er Rand Crippen.
If you need to locate a font's home file, but are having trouble doing it,
Dave Polaschek's latest Toolbox Q&A provides
pointers to locating it programatically. Thanks, Dave!
Lastly, color palettes are the topic for this edition's QuickTime Q&A. Thanks to Rick Evans for this one.
February 9, 1996
The QuickDraw 3D Q&As in this edition provide information on
debugging tools and documentation available for developers. Thanks to Rick Evans
for these!
The new QuickTime for Windows Q&As discuss
compatibility issues, SDK documentation availability, and the creation of a
PicHandle for a PICT stored in global memory. Thanks to Rand Crippen for these
great Q&As.
The ColorSync Q&As offer how-to information on
embedding EPS and ICC profiles, as well as where to find more info on ColorSync
2.0. Thanks to Ingrid Kelly for putting this information together for our
developers.
If you've got questions about which OpenTransport Libraries will be most
useful in your project, or how to use OT with CFM-68K, check out the Networking Q&As. Thank you, Quinn, for providing this
information.
If you're working with CJK issues, and need some inspiration, then you
definitely want to look at this edition's Text Q&A.
Thanks to Dave Polaschek for sharing these pointers.
Reentrancy issues in QDGX Printers are discussed in the QuickDraw GX Q&A. Again, thanks to Dave Polaschek!
If you've had bizarre results when using the backquote key in the name of
your extention, check out OS Utilities for some
interesting background, and an alternative way to get your extension loaded last.
Thanks to Mark Cookson for this one.
Not sure how to most efficiently use Mac Debugger? Then you'll want to look
at Platforms & Tools for a step-by-step how-to.
Thanks goes to Merwyn Welcome for this Q&A.
An explanation of qd and QDGlobals can be found in the QuickDraw Q&A for this edition. Thanks, Merwyn Welcome, for
this one as well.